We are wrapping up our first content update since launching on Early Access!
Going to take one last week for final clean ups, balancing and polish – so this is a bit of a sneak peek.
We’ve finally added Armour to Swordy and switched from a simple capsule to body location colliders that can take damage (or be defended by armour!). The armour pieces take damage and can be destroyed. Different armour will defend against different types of damage. For example: metal plate is great at defending against bladed weapons, but still absorb a lot of “bash” (hammer / flail) damage. The armour is repaired by picking up an identical piece.
This update will make our initial release of “Missions” playable which set the stage for continued single-player/co-op content. These first missions are quite simple: progression of challenge by fighting increasingly armed (and armoured) combatants in a Forrest trial. Building this has allowed us to setup a number of systems future content will build and improve upon.