We posted our PAX Aus 2014 photos! Check them all out here.
It was a blast! Amazing city, epic venue, awesome people.
The response to Swordy has been overwhelming! Its hard to describe just how awesome it is to see so many people enjoying our little game xD
Expect more from us about PAX Aus soon…
Can’t wait to see you all again!
Swordy will be at the Armageddon Expo NZGDA INDIE SHOWCASE on Friday 6pm until 9pm and Saturday 10am until 6pm!
See you there >:D
Thanks to Nathanael Peacock for doing an epic write up!
See all the images here: Screenshot Saturday 189 – Infinite Pics
This week we took a break from polish and business stuff to do a rough prototype of HORDE MODE with (barely) AI – super stupid colliders that charge at you. Ended up playing it for… too long. Pretty fun already!
Made a start on the character location based damage system – with the editor collider setup stuff done. Immediately this will allow armour to… actually be armour and protect you. We’ve got a few ideas to trial with how that will work.
Swordy’s application into the NZGDA KiwiGameStarter is a finalist, so fingers crossed. Got a presentation and Q&A session to do on Friday for that.
We had a blast playing Swordy with with MrEVOLVF!
Check out Swordy’s first gameplay footage.
See all the Swordy GIFs we posted to the Reddit Prime Time ScreenShotSaturday 187 thread here!
The Hammer technique GIF was also popular on r/IndieGaming. Read all the feedback here 😀
These last few weeks we have finished up the weather system. We also implemented a “soul” for the players to help solve an issue we found in play testing where players would lose their characters because of the insta-respawning we have at the moment.
Danny played around with adding coins as another layer of juice / candy.
Alexey got the base weather sound system working too! The sound for wind, rain and thunder all really add to the mood, feeling good 😀