Posts Tagged: NZGDA

NZGDC Indiedev Panel

Every year, gamedevs from all over New Zealand gather at NZGDC. On Friday 11th NZGDA held the annual conference and we were lucky to be part of it! Join the indie gamedev panel with Alexey Botkov, Peter Curry of Minimetro, Joe Chang of Phantasmal and legend Dean Hall of Rocketwerkz!

Sports test

Here’s some footage from our first public playtest of an experimental sports mode in Swordy!

The footage is from the Auckland Game Developers meetup.

May Gamedev Meetup

It’s been a full year since the last May meetup. We’ve come a long way since then. Swordy as well as frogshark as a studio and the community in general have grown.

This month Ben Kenobi of NZGDA hosted a panel, talking about GDC, as an extension of our Frogscast episode. We also showcased latest Swordy features that included improved weapon handling and cleave.

 

 

Frogshark Podcast #03: GDC, PAX East

We got together with Joe Chang from Eyemobi, Matthew Gatland, organizer of popup arcade and Farah Khalaf, a gamedev student at AUT to reflect on our first time ever GDC. We show some of the footage we took at the events, discuss our experiences and takeaways, what does it mean for NZ dev scene and where do we go from there.

Subscribe to our youtube page to get more updates on Swordy and future podcast releases.

mp3 | youtube | iTunes

Frogshark Podcast #02 Wild Streets post mortem

Toby Falconer, Bronwyn Bent and Matthew Gatland join in to talk post-mortem of Wild Streets festival of play that happened on February 7th at Daldy Street Park, Auckland.

Discussing nature of street games, design, play testing, managing games for adults and children.

Subscribe to our youtube page to get more updates on Swordy and future podcast releases.

mp3 | youtube | iTunes

December Gamedev Meetup – PAX Aus Panel

On Wednesday we went to the last meetup of 2014, where I, Bill and Joe talked PAX, GCAP and Australian games week.

Watch a more in-depth discussion about 2014 NZ/AUS games conferences with Joe here. And some of our own look into our PAX experience.

Check out Bill’s and Joe’s games! Scraps, Phantasmal. And of course our game Swordy!

Frogshark Podcast #01: PAX AUS Post Mortem

This is the first time we’ve done something like this. We got together with Joe from Eyemobi (Phantasmal) to talk about our experience throughout the 2014 game development events and conventions, starting from NZGDC, Digitalnationz, Armageddon through to GCAP and PAX in Australia.

Head over to the youtube page for the list of mentions and links. Subscribe to our youtube page to get more updates on Swordy and future podcast releases.

mp3 | youtube | iTunes

May Gamedev Meetup

Awesome people playing Swordy at the Auckland Game Developers Monthly Meetup

Thanks to everyone who showed up, of course the organizers and @PIGsty_AUT, @bentuhoekenobi, NZGDA, @Colab_AUT.

It was a really good turnout. There seems to be more and more people every month. Not enough seats this time in the lecture theater.

Awesome to see people again, get some playtesting done on Swordy. Getting a lot of good feedback. So cool that we have a couple of regulars now who are there to see Swordy as it evolves – thanks guys!

This month we have new environment art – grass, dirt, trees, ocean, cliffs, finished punch fighting with triggers and improved control input, major refactor of code, continued sound tests aaaaaaaand made a start on kill streak rewards (flaming weapons gameplay integration).

April Gamedev Meetup

People playing Swordy at the April Auckland Game Dev meetup! Featuring punching and awesomeness!

Photos stolen from bentuhoekenobi (thanks!)

Thanks again to @nzgda and @PIGsty_AUT
See you at the next meet up!

March Gamedev Meetup

People playing Swordy at the March Auckland Game Dev meetup!

Was awesome! Cool to see everyone again and meet new people. Another wave of good feedback to take in, lots of work to do!

Huge thanks again to @BenTuhoeKenobi, @nzgda and @PIGsty_AUT!